Also cobblestone in the church, the blacksmith and around the well is not replaced with sandstone. Desert blacksmiths still use stone slabs on the roof. Wooden doors and fence posts are still used despite the lack of wood sources. Desert villages have sandstone based variants of all the buildings substituting regular sandstone for cobblestone or wooden logs, and smooth sandstone for wooden planks. There are acacia logs instead of cobblestone in savanna villages except the blacksmith, church, and around the well. Taiga villages use spruce wood, Savanna villages use acacia wood. Some buildings never spawn with doors for example, blacksmith and small house V1.īuilding roofs and interior benches have not yet made use of corner stairs. Also, all asymmetrical buildings can spawn as shown below or as a horizontal mirror image.Ī fraction of buildings in a new village generate without doors. A building is spawned above street level has stairs leading straight out from its entrance down to the street level, with cobblestone blocks as a foundation extending below the first floor if the building did not spawn on a flat spot. Streets don’t need to be flat across.Įntry stairs are optional for all buildings, and do not spawn if the door/entrance is at street level. All streets are straight with intersections at right angles. Streets are 3 blocks wide and lead away from the well in any of the 4 cardinal directions. Streets are made with grass path if replacing grass blocks, planks or (in desert villages) sandstone if replacing water or lava, otherwise gravel with cobblestone under. Small villages may not even have one of each, but large villages can spawn with multiples of each. The rarest buildings are blacksmiths, butchers, churches, and libraries. Villages usually spawn with multiple farms and houses. The only structure a village is guaranteed to have is one and only one well. Main article: Village/Structure (old)/Blueprints/Well
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