They can also be very annoying if they flip points or blow gens from below the floor, like the SCU while shields are still up. The most obvious hacks are those when you get killed from inside terrain like when people dodging in and out of walls or the ground and killing everyone around with extreme speed. The delay is minimal but there, and I've been told that's present in all FPS games and depends on the internet connection. What is happening on the screen of the guy shooting is sent to your client so you may see yourself safe, but on his screen, you're still running. Please help me and add what you know, what signs exist that someone is definitely hacking.Īlso, I know that some people say if you run behind a corner, and still die, it's a hack, but as far as I know, that's not the case. So, just to keep up with what's happening. They don't tell us anything except to report a guy, but what exactly am I supposed to see in order to know one is worthy of being reported? I don't wanna cause trouble for a guy who won simply because of a sudden frame drop on my side. Is there a hack that makes you suck up more bullets?Īlso, those "I relish the chase" system broadcasts against cheaters are pretty weak. I am still winning 1-1 fights at a normal ratio. Only twice have I thought someone cheated, once a guy took 3 mags at mid range (couple of missed shots) and didn't fall, and once a guy swallowed a whole Sirius mag and only had 3-4 lines of his shield missing after he killed me. Server Ceres EU, and I know people cheat, I mean I know it's happening, but so far, either our server is blessed with honest people, or I haven't recognized anything out of the ordinary because I lack the proper knowledge about signs of hacking (play mainly as infantry). Having location information and actually acting on it are two different things that won't line up all the time.I've played the game for some months now. Outside of those CQB situations, IDK how useful that'll be. I'm struggling to work up the rage this sub has over it, sorry. It certainly gives the Paik player the upper hand, but it doesn't guarantee getting all the kills (the enemy team could have their own Paik highlighting the guy inside the building). The wallhack doesn't really change how that plays out in a totally significant way to the overall match when you'd have people throwing grenades, rockets, etc. IDK that in a big match this makes that much of a difference unless you end up with a really dumb enemy team that all keep pushing the same spot, getting themselves killed. I mean, he got 3 kills off it in a CQB situation. Was on mobile and didn't see the vid right away, but the screenshot comes from when the ability is activated, not just the passive trait.
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